Final Fantasy XIII arrived at my house. I’m not sure if I’ll have time to play it yet, though. I’ve been overhearing people saying that it’s going to take ~60 hours to beat and that the story is far too linear for a modern day RPG.
It’s funny that I don’t mind this being linear. I find that sometimes, you just want to pick up a game and play through the story, and not have to decide. Don’t get me wrong, open world and open story games (ala Mass Effect 2) are some of my favorites, but sometimes, the world can be too open and the story never seems to finish (The Elder Scrolls IV: Oblivion). The game should be designed with the gamer in mind, or else we’re going to have a lot of people that only going to go through 60-70% of the game and never finish.
That is what I loved about Mass Effect 2, the design team actually took the time to learn from their fan feedback in the forums. That’s why you have such things as 40 minutes missions, interesting characters, and easy pick up and put down game play.
Well, looks like I’m going to be in a cave for a while.
It sounds like Justin over at Joystiq loved the third installment of God of War, even though he wasn’t as impressed with the first two. It makes me wonder whether better graphics makes a game these days. At first he talks about how it’s God of War HD, so, I’m getting the feeling that the game play is the same, except some nice upgrades to the visual department. Doesn’t sound too compelling to me since I never finished the first one and never bought the second one.
All I remember of the first one, was some crazy special effects and my roommates wanting to only play the dirty parts of the game. Unless there’s some groundbreaking changes to video games, this looks like I’ll have to pass.